On Medium settings, we were able to run the game with 60fps at 1080p, so that’s extremely good news for all owners of weak graphics cards. The good news is that in Single-GPU mode, the GTX690 was able to push constant 30fps at Ultra settings (with Medium settings in order to avoid VRAM limitations).
As we’ve already reported, the game does not support multi-GPUs at launch, however The Coalition will add support for them very soon.Īs such, our GTX690 performed similarly to a GTX680.
And it is glorious.įor this Performance Analysis, we used an Intel i7 4930K (turbo boosted at 4.2Ghz) with 8GB RAM, NVIDIA’s GTX980Ti and GTX690, Windows 10 64-bit and the latest WHQL version of the GeForce drivers. Fast forward a few months and here we are today with the next part in the Gears of War series that is being brought to the PC by the same team that brought us Gears of War: Ultimate Edition. When the Ultimate Edition of Gears of War was released, we were kind of disappointed with its PC version. The game suffered from a lot of issues due to its UWP nature, it stuttered like crazy, it did not support a lot of things (like statistics, fps counter and extended PC options), and was – overall – a big letdown.